#ifndef __BULLET_H__
#define __BULLET_H__
#include "cocos2d.h"

class Bullet : public cocos2d::CCNode
{
public:
	Bullet(void);
	virtual ~Bullet(void);
	bool init();
	static Bullet* create();
	void flyTo(cocos2d::CCPoint target);
	void end();
	cocos2d::CCPoint getCollisionPoint();
private:
	cocos2d::CCSprite* _bulletSprite;
};

#endif